I was responsible for level art from start to finish (with initial help of Level Designer who prepared the level for further iterations). I worked closely with Quest Designer and Writer on the nightmare sequence, brainstorming the content of the cells and its proper order to support the story in the best way possible.
It was the most satisfying work done for the project, and I am very thankful to my strike team for such an opportunity.
Writer: Dariusz Bochenek
Quest Design: Maksymilian Wawrzyniak
Level Design: Jakub Nalepka
Lighting Art: Nikolaos Kasolos
https://www.artstation.com/nickasolos
Cinematic Art: Lyuba Kovacheva