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Magdalena Mieszczak
Magdalena Mieszczak
Environment Concept Artist @Techland / Freelance CA
Warsaw, Poland

Summary

I specialize in concept art with a keen eye for worldbuilding and storytelling through design. Through visual language I translate stories and lore onto coherent designs based on comprehensive research and setting myself constrains in the means of art direction and briefing. A solid research skills enable me to set a stable base for further explorations and ideations.
Currently I am developing a personal project HARMA, focusing on worldbuilding, concept art, illustration, and other elements of visual development.

Skills

Concept ArtDigital PaintingEnvironment DesignIllustrationCharacter DesignProp DesignVisual DevelopmentGraphic DesignLevel ArtWorld BuildingBook Cover Illustration2D ArtCard IllustrationBasic SculptingTabletop RPG Illustration

Software proficiency

Blender
Blender
Photoshop
Photoshop
Jira
Jira
C-engine
C-engine

Productions

    • Video Game
      Dying Light: The Beast
    • Year
      2025
    • Role
      Environment Concept Artist / Level Artist
    • Company
      Techland
    • Video Game
      Dying Light 2
    • Year
      2022
    • Role
      Environment Concept Artist (development of the franchise AFTER the main premiere)
    • Company
      Techland
    • Video Game
      BLACKTAIL
    • Year
      2022
    • Role
      Junior Concept Artist
    • Company
      THE PARASIGHT
    • Video Game
      Elegos [cancelled]
    • Year
      2022
    • Role
      Concept Artist
    • Company
      Perpetual Games
    • Video Game
      SEVEN: The Days Long Gone
    • Year
      2017
    • Role
      Additional Concept Art (Intern Concept Artist)
    • Company
      IMGN.PRO/Fool's Theory

Experience

  • Environment Concept Artist at Techland
    Warsaw
    July 2023 - Present

    Dying Light: The Beast

  • Junior Environment Concept Artist at Techland
    January 2023 - June 2023

    Dying Light 2 - worked on development of the franchise after the premiere of main game

  • Freelance Concept Artist at Room 8 Studio
    Ukraine
    February 2022 - December 2022

  • Freelance Concept Artist at Perpetual Games
    United Kingdom
    May 2021 - October 2021

    Worked with an amazing team of concept artists on Elegos game.

    https://www.instagram.com/elegosgame/

    https://www.artstation.com/perpetualgames

    -Creating prop/enviro (buildings) concept art

    -Creating marketing/loading screen illustrations/moodpaintings/engine overpaints

    -Working closely with the art team / tech/enviro art

    -Researching/Worldbuilding

    -Familiarity with modular systems

  • Junior Concept Artist at The Parasight
    Kraków, Poland
    December 2019 - February 2021

  • Freelance Illustrator at Chaosium Inc.
    Poland
    November 2018 - October 2019

    - CHAOSIUM INC.:

    franchises: Call of Cthulhu, RuneQuest

    -"Call of Cthulhu: BERLIN: The Wicked City"

    -"Call of Cthulhu: Children of Fear"

    -"Call of Cthulhu: Dead Light and Other Dark Turns"

    -"RuneQuest: Smoking Ruin & Other Tales"

  • 2D/Concept Art Intern at Flying Wild Hog
    Kraków, Poland
    November 2017 - December 2017

    Internship during highschool

  • 2D/Concept Art Intern at IMGN.PRO
    Bielsko-Biała, Poland
    November 2016 - December 2016

    Internship during highschool

    Project: SEVEN: The Days Long Gone