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HARMA: Elder's Hut

Read my post about the design process: https://bit.ly/2OksQf6
Approaching the blooming lore from more enviro side!
It was so great to design space for the character living in the hut; thinking about his behavior (messy, not caring about everyday stuff), lifestyle, priorities (praying, praising his goddess), values.
I also focused on designing the interior from the storytelling side; my intention was to show how a simple hut changed along with the character, who once was a simple shaman.
Prop design for the hut:
https://www.artstation.com/artwork/e0okYw

quick blockout in Blender

quick blockout in Blender